namespace Table.DataModel
{
    public class TableSceneFight
    {
        /// <summary>
        ///场景ID
        /// </summary>
        public int id;
        /// <summary>
        ///场景名
        /// </summary>
        public string SceneName;
        /// <summary>
        ///资源名
        /// </summary>
        public string SceneResName;
        /// <summary>
        ///背景音乐
        /// </summary>
        public string SceneMusic;
        /// <summary>
        ///战斗中心位置
        /// </summary>
        public string SceneFightCenter;
        /// <summary>
        ///
        /// </summary>
        public string SceneLight;
        /// <summary>
        ///
        /// </summary>
        public string SceneCameraState;
        /// <summary>
        ///站位距离缩放
        /// </summary>
        public float PositionScale;
        /// <summary>
        ///中心点到站位X距离
        /// </summary>
        public float CPosToFPosSpace;
    }
}
